void setup(){ size(800, 600, P2D); smooth(); } void draw(){ background(255); fill(0); stroke(0); displaySpiral1(175, 200); displaySpiral2(500, 350); } void displaySpiral1(int a, int b){ float radius = 20.0; //starting radius int space = 15; //starting space between points float rev_space = 20; //difference between radii of revolutions int num_revol = 6; float inc_ang = 11; float circ; float cradius = radius; //radius for calculation, future radius float num_points; float x = 0; float y = 0; pushMatrix(); translate(a,b); for (int i=0; i